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Game Development

Contains big projects that I have thoroughly participated in and are proud to showcase!

Final Year Project 2026 - Chromasmith: Mo Shui Mei

Chromasmith: Mo Shui Mei follows a daydreaming schoolgirl who dreams of becoming a magical artist. After accidentally falling asleep in class, she awakens inside a surreal dream version of her school, where the only way to escape is by reaching the exit. Adopting her desired magical persona and using an enchanted drawing ability to create her own paths, she navigates imaginative environments, overcomes platforming challenges, and solves creative puzzles that come with experimentation and player freedom.

Amongst a team of 5 individuals, I had proudly served as the Lead Director, Level Designer, and Assistant Programmer! I was mostly in charge of delegating tasks, entirely designing the levels on my own, and doing a side of coding as well.